Skills That Will Benefit You for The Rest of Your Life | BBSMIT
With our UI Designer Professional Training Program, you may become an expert in creating cutting-edge, intuitive digital interfaces. To prepare for the workforce, learn Figma, Adobe XD, design systems, mobile/web user interface, and create a portfolio.
Duration :
The introduction of this fundamental module familiarizes learners with the concept of a UI Designer, his/her role, and responsibilities within the digital product ecosystem. At BBSMIT, students learn very well the role that user interface design has in the user experience and the importance of considering, consideration to human beings, design, leading to much success in digital platforms.
Learners get an overview of the tasks of a UI designer, and his or her day to day activities such as working with UX teams, designing interface elements, and maintaining visual consistency in online products.
This section explains the related yet different functions of (visual) UI and (experience) UX, which enables learners to realize how they intersect and how they are unique.
Iterative problem-solving techniques, such as Design Thinking, are explained to learners and how the concepts can be used to design simple user-centred interfaces.
The module is concentrated on a solid visual construct. This is what students learn in BBSMIT about the role of fundamental principles like color, spacing, alignment, and balance in terms of influencing perception, usability, and the overall user satisfaction in digital design.
Students develop knowledge about the principles of choosing the effective use of color palette, fonts, and icons to create a level, arouse emotion, and contribute to branding aspirations.
One of the lessons that the learners are taught is how to use grids and constant spacing to ensure coherence and order in the interface layout, particularly in responsive layouts.
In this section, it is stressed that information should be structured in a way that the eyes of the user should be directed where he/she is needed.
The practical module will take the learners through the most popular instruments used in contemporary UI design. Students in BBSMIT also experiment with software such as Figma and Adobe XD to create professional-quality designs, prototypes, and assets ready to be developed.
The students will study the Figma interface, be able to use components, design systems, and cooperate with teams in real time.
In this section, we introduce Adobe XD and Sketch along with their peculiarities and the situations when a tool can be selected by the demands of the project.
Students investigate a variety of tools that can be created to have a rapid design cycle, from simple sketches to a mockup capable of testing with users.
Within this module, students will be taught how to visualize their ideas with wireframes and interactive prototypes. In BBSMIT, students have some hands-on experience in simulating app flows and clean developer handoffs.
Students learn how to use low-fidelity sketches as a brainstorming tool and high-fidelity mockups when validating the design.
In this section, we dwell upon the connection of screens and the imitation of their use by real users, and it is best when making a presentation to the stakeholders and testing usability.
Students train on writing designations and notes that guide developers to make interfaces accurate and consistent.
The specific course imparts skills on designing mobile interfaces, enabling a learner to be able to design an interface that can be used on different devices with varying screen sizes. Students at BBSMIT use platform principles, responsive principles, and a mobile-first mentality to create designs that are intelligent and accessible.
The students learn platform-related standards (Google Material Design and Apple Human Interface Guidelines) to support consistency in an app and become approval-worthy.
Students are taught reactive techniques to create interfaces that can be seamlessly scaled among smartphones, tablets, and larger displays.
This section highlights common UI patterns like tab navigation, floating action buttons, cards, and modals that improve usability and familiarity.
The module is related to the design of user interfaces on the web, paying close attention to responsiveness and accessibility. The skills that learners will acquire at BBSMIT will allow them to build coherent, responsive user experiences across any screen dimension, with compliance with the current accessibility standards.
The students will learn to develop the interface that scales to various screen dimensions in a smooth transition by employing fluid grids, flexible design layouts, and adapting to the interface.
This part teaches students how to develop and adapt layouts to the limitations of devices and the expectations of the user so that usability is always similar, irrespective of the platform.
The learners are aware of Web Content Accessibility Guidelines (WCAG) and the best practices in web design that make the web accessible to all users, including people with disabilities.
This module helps us to learn that an application must be modular and scalable by using reusable components. Students at BBSMIT are taught to be consistent in how to enhance cooperation and minimize design redundancy through such instruments as Figma Libraries and Style Guides.
Learners learn how to construct and adhere to a design system that defines coherent typography, color, buttons, and forms.
The learners would have practical experience in the creation of the elements within the building that could be reused on various screens, as it saves time and guarantees brand consistency.
This part demonstrates the best practices related to the organization, release, and support of shared component libraries in Figma to be shared by the whole team.
In this module, students learn how motion design lends interactivity and life to a digital interface. BBSMIT assists learners in making seamless micro-interactions and transition animations, which increases user interaction and awareness of functionality.
Students get to know how to create minuscule, purposeful animation, which is user-initiated, like hover states, clickable buttons, and toggles.
This chapter presents accessible animation tools and processes to UI designers to either do simple motion prototyping on their own or cooperate with animators.
Learners look into the ways to use Lottie animations, i.e., lightweight JSON-based animations, to achieve smooth and scalable UI effects, as well as basic integration skills.
This final module prepares students with practical collaboration and feedback management skills, which are vital in working environments such as team-based design environments. Learners will be trained at BBSMIT to collaborate with UX designers, developers, and product managers to implement presentable and viable designs.
In a product setting, students learn strategies on smooth hand-offs, shared ownership, and cross-functional team communications.
In this section, learners are trained to introduce their work in front of the audience, accept a critique in good faith, and repeat according to the feedback of stakeholders.
The students will be introduced to versioning in tools such as Figma, so that they can learn to implement changes in their designs and develop additions to them.
This course unit aims to bring design and development together. Learners at BBSMIT are brought up to be able to provide exact, production-ready assets and documentation that can collaborate well with engineering groups.
How to collaborate with Figma (share design specs, redlines, and exportable assets such as icons, logos, and images) using the Figma inspect mode is taught to students.
Students are exposed to design tokens (color, spacing, variables of typography variables) and the creation of coherent style guides to be applied.
In this part, UI behavior, UI spacing, and responsive behaviors are communicated effectively so that development is accurate in design.
This module ensures that learners are up to date with new trends and design philosophies in regard to UI. At BBSMIT, the students learn about the new styles and systems available to them and can apply them in order to produce visually attractive and relevant interfaces.
Students get to know about the latest aesthetics and how they affect user perception, and how these aesthetics can be used or avoided in an actual project.
Students learn about contrast, readability, and system architecture needed in the application of dark mode successfully within the scope of various UI elements.
This part presents two of the most significant design systems offered by Google and Microsoft, explaining their guidelines, parts, and grid rationality.
This critical module teaches the students to present their work in an articulate and commanding fashion. In BBSMIT, students develop portfolios in the real world, showing their design ideas as well as their ability to implement them technically.
Through organized case studies, students will know how to present their design work (research, research findings, and final UI), and this impresses potential employers.
The third part pays attention to the writing-engaging project summaries, visual layout in a presentation or a portfolio, and storytelling.
Learners explore platforms like Webflow, Wix, or personal HTML/CSS sites to showcase their projects and style in an online presence.
This module ensures students are prepared for team environments and client-facing roles. At BBSMIT, students practice essential professional skills that complement their technical capabilities.
Students are trained to speak clearly with cross-functional teams, respond to feedback, and represent their work with clarity.
This section helps learners structure design walkthroughs, demo their work, and answer questions confidently in meetings or reviews.
Learners explore planning tools and team workflows that help them deliver design work on schedule while collaborating across roles.
In the final module, learners put their skills to the test through a guided capstone project and personalized interview preparation. At BBSMIT, students build end-to-end UI solutions and refine their portfolios and resumes to be industry-ready.
Students independently create a full design project, including wireframes, high-fidelity screens, and interactive prototypes.
Learners receive guidance on writing job-ready resumes and curating their work on public platforms like Dribbble or Behance.
The module wraps up with mock interview sessions and timed design tasks to help learners gain confidence for real-world interviews.
Ready to turn your creativity into a career? The UI Designer Professional Training Program at BBSMIT is your gateway to the world of digital product design. With hands-on tools like Figma, Adobe XD, and real-world capstone projects, you’ll build a portfolio that stands out to employers.
Whether you're a beginner or looking to upskill, this program equips you with everything—from UI fundamentals and prototyping to collaboration and interview preparation.
Take the first step—Enroll Now and become a job-ready UI Design professional with BBSMIT!
Role of a UI Designer Difference between UI & UX Design Thinking & Human-Centered Design
Color Theory, Typography & Iconography Layout, Grid Systems & Spacing Contrast, Alignment, Balance & Visual Hierarchy
Figma: Interface & Components Adobe XD / Sketch Overview Prototyping & Wireframing Tools
Low-fidelity & High-fidelity Wireframes Interactive Prototypes & Clickable Demos Annotated Wireframes & Developer Handoff
Mobile Design Guidelines (Android, iOS) Designing for Different Screen Sizes Mobile App Design Patterns
Responsive Web Design Basics Designing for Desktop, Tablet & Mobile Views Accessibility (WCAG) Guidelines
Design Systems & Style Guides Creating Reusable Components Managing Design Libraries (Figma Libraries)
Micro-interactions (Hover, Click Effects) Basic Animation Tools (Figma, After Effects) Lottie Animations & Integration Overview
Working with UX Designers, Developers & Product Managers Design Review Meetings & Feedback Handling Version Control & Design Iteration
Figma Inspect Panel & Export Assets Design Tokens & Style Guides Communicating Design Specs Clearly
Neumorphism, Glassmorphism, Minimalism Dark Mode Design Principles Material Design & Fluent Design Systems
Creating Case Studies Presenting UI Projects Professionally Building a Designer Portfolio Website
Stakeholder Communication Design Presentation Skills Time Management & Project Collaboration
UI Design Project (Mobile/Web App UI) Resume Preparation & Dribbble/Behance Portfolio Mock Interviews & Design Challenge Practice